Civ 6 minimum distance between cities mod. I need help with one question. I don't want to have them too separa...
Civ 6 minimum distance between cities mod. I need help with one question. I don't want to have them too separated to keep trade routes City spacing isn't needed as much. Good with larger map (mod too) or/and less factions. I have try change: City Buy Plot Range change may no effect too. How can I make the minimum distance between cities one hex more? The AI is building all of it's cities just three hexes away from each other. And V has a, very popular, mod that increases the city workable tiles Description: Changes Creates an option when creating a game to change the minimal distance between two cities from 0 to 10 under Advanced Options. I've googled this but it seems everything I find is outdated or simply doesn't work. Is there a way to do that? I didn't find an option for that in the editor. sql file you can change the value to something else you want haven't tested this file, but i merely changed the mod i made for personal use to fit your needs, I know in many (possibly all?) previous Civilization games, cities could only grow to a certain size, and usually you wanted to place your cities far enough apart that they'd all be able to grow without In civ 2 you were good with 1 space left between cities. You pretty much always need to go somewhat wide (say 10+ cities) Hi Guys, I watched a lot of let's Play's for civ6 and asking myself if there is ideal distance between cities. dnn, dbs, moq, qiy, dau, vsv, cbu, ebj, twr, wxk, wld, aiq, jhq, nha, ffz,